Since VyOS is running at home and the IP might change I’d prefer that it was the other way around at least, or better yet, let both sides try to initiate the tunnel. I don’t have VyOS running on the other end, so I’m able to set up that peer with an endpoint. This means that I can’t set up a “proper site-to-site VPN”, since VyOS can only act as a server. set interfaces wireguard wg0 peer foobar address foobar.zoo:51820 IPv6 address to listen for incoming connectionsĪnd just to test, since it might still work but I’ve tried to set the endpoint using address, but it fails input validation then. IPv4 address to listen for incoming connections set interfaces wireguard wg0 peer foobar address Preshared-key base64 encoded preshared keyīut suddenly the documentation differs and it seems to be confusing endpoint with address on the interface it self. Port Port number used to establish connection ![]() Veitch stated that there were no witnesses whom he desired to be called. Persistent-keepalive Interval to send keepalive messages The quickest way to verify is to press Windows key + I to launch the Settings app make sure that one of the options available in the window is Gaming. I hope it can be found that there are no grounds for ones fears, but one of. + allowed-ips IP addresses allowed to traverse the peer I've fixed this issue by updating the eLicenser software and (Windows users) right-click the icon and run it as Administrator. ![]() If you have a proper Cubase Artist 10.5 license you'll be ready to start. When I attempt to load up a save, It says there are no saves found, but if I go to the save location they are all there. The description suggests it might be what Wireguard calls “endpoint”, but when you try to set it it fails validation because it does not accept the :ip:port" format that endpoint actually requires. Update the elicenser control center and do a maintenance. I have started playing some modded new vegas again after a couple months away, and I have been having a weird save issue. There’s also a path called “address” you can add to peer which from what I can tell isn’t something you can set on peers. From what I can tell this means that VyOS can only act as a server. But when I try to set the endpoint I get errors that the configuration path is not valid. Also you should know that the mod manager is not required for the mod loader to work, it just gives you a nice shiny user. ![]() Make sure there's an 'lml' folder within that folder as well while you're at it. The documentation says that you should be able to set the endpoint of peers, which is the same as Wireguard documentation says, and how you properly set up a site-to-site VPN. Make sure it's your actual game installation folder and not the 'Red Dead Redemption 2' folder in your documents, that's a common mistake. I’m having issues configuring endpoints of peers in Wireguard.
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